Sunday, 13 May 2018

An unexpected find ... more old Citadel figures

Sometimes you discover something unexpected, even within your own collection.

I recently finished the 12 figures in the photograph below. I bought these as a "Pirate" set from Wargames/Guernsey Foundry in 1997, but they remained unpainted in my leadpile for over 20 years.

When I was looking through my collection of old White Dwarfs, to loop up a reference for the Knights of the Cleansing Flame (see this blogpost), I suddenly saw a picture of a fencing figure in White Dwarf 63, exactly the same figure I was painting at that moment (a remarkable coincidence, and completely true!). The photo I am talking about is the photo on the bottom-right of the page ...

Moreover, the photo on the same page, upper-right showed some more figures of this Pirate set I was painting. Quickly reading the caption, it said: "New from Citadel are their range of Rogues ..." (there is also an amusing anecdote about Steve Jackson). It is well-known that a number of old Citadel figures transferred to Wargames Foundry, and apparently, these Pirates must have done so as well.

I quickly went over to the Stuff of Legends website to browse through old Citadel flyers and catalogues, and I found a reference to these Rogues in a flyer from October 1984:

Most of the Pirates in my photograph can be seen in the drawings in this flyer, except for the two figures on the far right, the Town Lady and Powder Monkey. I haven't been able to identify them in old Citadel flyers, so perhaps these are Wargames Foundry after all, and were added to to set when repackaged as Pirates?

So, I have more vintage Citadel figures in my collection than I thought!

Sunday, 6 May 2018

An old toy castle

Somewhere in the mid-nineties, I bought a vacuum-formed plastic castle from a toy shop that was closing its doors. It looks a bit like the old Elastolin castles, but I guess it is one of the later replicas.

Anyway, I kept the castle for many years, and never really used it in a game, apart from the now infamous Lowenheim game I ran in the attic of my previous house in 2006.

Then, I gave the castle to my younger nephews, along with a lot of plastic soldiers, in the hope of planting the wargaming bug. We still have to see about that, but I think the force is strong in one of them - he is addicted to a D&D dungeon-exploration boardgame (also one of my gifts), a promising sign.

Anyway, since those nephews all have reached the double-digit age at which they consider castles and toy soldiers beneath their dignity, the castle has come back to me, still in excellent condition.

Time to set up another game ... ! A siege perhaps?

Thursday, 3 May 2018

Knights of the Cleansing Flame

A recent acquisition ... an unopened blister RR10 (Avenging) Knights of the Cleansing Flame, one of the Regiments of Renown for Warhammer back in the 80s. A nice addition to my Oldhammer collection.

These are the type of figures I drooled over when I was a young wargamer, studying every detail of them in Citadel catalogues and flyers, or in White Dwarf.

Here you see the original advert, in my copy of WD 66 (June 1985):

A full history of Regiments of the Renown, and the different releases and packaging, can be read on the Stuff of Legends website.

Friday, 27 April 2018

Box full of plastic

Every now and then I clean out my wargaming storage room. It's amazing what you find sometimes.

Here's a box full of plastic animals and soldiers, some already pretty old (and I recognize some I already owned as a kid).  I love using plastic parts from animals to make conversions for fantasy creatures, but sometimes too much stuff is too much stuff.

I guess this box will find its way to the 2nd hand store pretty soon ...

Wednesday, 18 April 2018

A new donation to the Wargames Magazines Database

Yesterday, long-time gaming pal Graham donated approximately 170 issues of Miniature Wargames to the Wargames Magazine Index project. There might be a few doubles in there with magazines already in the archives, but the donation also included a complete run of issues 1-50!

Many thanks!

Rommel game

Last night we tried our second Rommel game. Bart had set up a large gaming board, so it was a bit of an experiment to try the rules on such a large scale. The scenario was based on Arnhem, using 6mm figures and 3D terrain. Many of the houses depicting the city of Arnhem were 3D printed, using Bart's in-house 3D printer.

What did we learn?
  • It is important to have multiple objectives. Now the single objective was the bridge, so all forces converged on that point on the table. This by itself is not due to Rommel, but it is something to keep in mind for future scenarios.
  • The rules engine is fluid enough, but it is a bit cumbersome to keep track (using markers) of the status of all units: tipped, wounds.
  • We also used cards instead of a Command Post sheet (see previous blogposts). It worked a bit better in my opinion, but YMMV.
Pre-game pondering. The table is still cluttered with all sorts of things, not our habit!
Eddy is holding the bowl of crisps, Graham and Bart are discussing tactics.


Cartoon from The New Yorker.

Thursday, 12 April 2018

Cards for Rommel

Next week we're planning a big Rommel game - see also this blogpost. In our last Rommel game, we used the Command Posts as provided by the rules, but we thought using cards might be a better option (and less fiddly). When putting a marker on an Event or Tactic, one simply discards the card from hand.

I started by making cards for the Allied and German armies.

You can download a pdf of all the cards here.

Saturday, 17 February 2018

Warcon 2018

Today we attended Warcon 2018, a small local gaming convention. Co-blogger Bart (yes, we run this blog with two people, increases the blogpost count :-)), ran a one-man show  and showed a small version of Lesnaya, a Great Northern War battle (see his twitter stream for some live updates). I was merely there for some moral support.

Although I couldn’t attend for a long time myself, a good small con can be very productive for getting your wargaming mojo back.

I did buy a few things from the B&B, and some scenery items and figures from some of the traders. Add the entrance fee, some money for drinks and a sandwich, and before you know it, you have spend 50 to 60 euro. But it's all in good spirits, to support the organizing club and encourage traders to come back the next year. Although I honestly do wonder whether they can make a profit from such small local cons. But I guess that's their decision to make ...

I’m pretty happy with the Citadel combat cards, and one can never enough fantasy monsters, hence the original Gorgon and Bullette AD&D Ral Partha miniatures. Not shown are a dozen painted GW figures from their movie-based LOTR range.

The cards are quite fun and go back to my GW fanboy days during the late 80s and early 90s. Perhaps I can use them somehow as a pre-game mechanic - or simply to decprate the wargaming room.

I was also on the lookout for some old miniature wargaming magazines to add to the wargaming magazines index, but didn't see any ... apart from some old issues of  Strategy & Tactics.

Friday, 9 February 2018

Refighting Arnhem - again

One of our best Crisis games was a kriegspiel like refight of Arnhem on a big custom made terrain, which we schlepped around the shows in 2005/2006. That terrain has since been destroyed (I decided not to take it along on my latest house move), but parts of it -- notably the trees, buildings and railroad -- were recovered.

I spent the last couple of weeks setting up a Kallistra based terrain using this scenery, together with quite a lot of new 3D-printed houses to come up with this:

This time the terrain does not feature the drop zones and villages around them, but starts with the woods west of Oosterbeek and continues to Arnhem. Obviously, some of the forest bases need to be painted and populated with trees (I've got a good sized box of trees left) and the 3D printed houses need to be painted, but this is pretty much the table I'm going to use. The idea is to have the paras land in the fields in the lower right corner (a bit closer to Arnhem then they landed historically) and see where they end up. 

Rules used in the game will probably be Rommel by Sam Mustafa. 

More to follow :)